How and where to study majors related to the development and use of XR technologies in Poland? Which universities have already followed the changing reality and offer their students the opportunity to be educated in the topic of metaversum and Internet 3.0? How do art universities approach XR, how do technical universities approach it, and how do social sciences approach it? What new challenges await lecturers? What do young people entering higher education expect from universities? Representatives of Polish universities will seek answers to these questions.
Central Technology House
New challenges for Polish universities
dr hab. Jowita
Professor at AGH, philosopher and cultural studies scholar, researcher of futuristic imagination and non-religious spirituality. Head of the EduVRLab Virtual Reality Research Laboratory and the Department of Information Technology and Media at the Faculty of Humanities, AGH.
Piotr Koźniewski is a chemist who realizes his hereditary and chronic creativity and the tendency to look for more optimal, spatial solutions in the fields of AR and VR.
Since 2010, he has been creating new interaction models for devices and virtual 3D mobile environments, especially but not exclusively, augmented reality – he calls himself a visionary, a dreamer.
Working with a team of programmers and graphic designers, he uses issues on a daily basis both in the field of advanced virtual technologies and the idea of their applications, benefits and new horizons.
He talked about his subsequent works at many local and international conferences, m.in in Silicon Valley, Berlin, Amsterdam, Bucharest, Moscow.
He is a designer and implementer of VR tools for each of the platforms on which VR is available – from smartphones in cardboard goggles, through educational exploration applications on OculusGO to an advanced configurator of interior design products for the furniture industry, as well as served as a producer on two game projects on Oculus Quest 2.
He created concepts of telling about space, function and history, implemented in VR, among others for Daimler (the world’s first VR tool for the Mercedes brand, 13 languages), VW, Enea, the Polish Parliament.
As well as stationary exhibitions with AR and tactile installations for many museums and institutions.
Graduate of the Academy of Fine Arts in Kraków. Director of animated films, producer. He makes his own animated films. He is also the author of multimedia projects combining animation with contemporary music and immersive media. He has also collaborated on feature films and documentaries. He directs the Animated Film Studio at the Academy of Fine Arts in Krakow. Robert Sowa’s films have been presented at many national and international festivals, taking part in prestigious screenings at, among others:
Centre Pompidou, Paris
Museum of Modern Art, New York
Festival del Film, Locarno
Center for Digital Arts and Experimental Media DXARTS, University of Washington, USA
Anima Mundi Gallery, Rio de Janeiro, Sao Paulo, Brazil
National Museum in Krakow
The New Generation of Polish Cinema, London
Centre for Contemporary Art, Warsaw
Centre for Contemporary Art, (CCCB), Barcelona
Winner of awards and distinctions for his artistic achievements. Collaborates as a lecturer with the Institute of Audiovisual Arts at the Jagiellonian University, Krzysztof Kieślowski Film School in Katowice and many universities and cultural institutions in Poland and abroad. Co-organised 25 editions of the International Animated Film Workshops in Krakow. Scholarship holder of the Ministry of Culture and National Heritage and the Artist in Residence programme at the invitation of the University of Washington in Seattle and SVA (School of Visual Arts) in New York.