In this part of the conference accompanying the festival, we will learn about VR projects implemented by Polish cultural institutions, companies and organizations. Their authors and originators will present their productions. These will be:
- VR game ‘The Viking settlement of Truso and the Battle of Grunwald – medieval stories in a virtual world’ and the application ‘Virtual trail of the Elbląg Canal slipway’ – Hanna Laska- Kleinszmidt, Urszula Kondraciuk, Regional Digitization Workshop of the European Meeting Center ‘Światowid’ in Elbląg
- ‘VR Drawing’ – Piotr Koźniewski, The VR Incubator
- ‘Niepodległa.kom – 100 years of Polish comics’ – Adrian Kulesza, Project Manager, Center for Comics and Interactive Narration, EC1 in Łódź
- ‘The Game of the Ciphers’ – Adrianna Paradowska, Deputy Director of the Office of New Technologies, Institute of National Memory
- Vall Gallery application – Aneta Siwka, Innovation Centre – Tadeusz Różewicz Municipal Public Library in Wrocław and Marcin Łopusiewicz – author of the Vall Gallery application
- AR application ‘Dragon in Krakow’ – Małgorzata Steciak, Project Manager at CinematicVR
- EMPIRIUS Virtual Laboratory – Magdalena Roguska, Regional Manager New Era
- Use of HTC technology in cultural and educational projects – Bartosz Żuk, Regional Product Manager CEE, HTC Europe.